daisy＊ is a creative team that develops 3DCG content and applications that challenge the limits of human-technology relationships. By integrating user behavior and expression with digital technology, we present a future where the two not only coexist, but complete each other.
Since its foundation in 2004, our studio has expanded its work from 3DCG to include physical prototypes and interactive art as well, focusing primarily in the entertainment field. Our pieces have since been showcased in several national and international museums and exhibits including the London Design Festival, Game Developers Conference in San Francisco, Milan Design Week and Karuizawa New Art Museum in Japan. While growing internationally we are continuing to widen our range of expertise, and try to follow our instincts rather than limit ourselves to a specific concept.
As a display of our technological relevancy, daisy＊ was selected among one of the 15 Japanese companies to be part of the Stanford University Internship Program.
April 19, 2004
CEO Masato Inagaki
2-35-20 Tamagawadai,Setagaya-ku,Tokyo, 158-0096 Japan
Scope of Business
Creation of Prototype Models
The fiscal period
Mizuho Bank Shibuya-Chuo Branch
Electronic Arts Inc.
OMNIBUS JAPAN Inc.
SEGA Games Co., Ltd.
Sony Interactive Entertainment Inc.
Sony Computer Science Laboratories, Inc.
Sony Music Entertainment(Japan)Inc.
Japan Broadcasting Corporation
BANDAI NAMCO Entertainment Inc.
Production I.G., Inc.
Honda Research Institute Japan Co., Ltd.
Mitsubishi Heavy Industries, Ltd.